Day 4/Day 5
I forgot to write a blog on Friday so this is a combination of Friday's work and today. My main goal for Friday was to set up a better testing environment and to work with the newly released Interaction Engine module from Leap Motion to make interaction with the boxes slightly better. I was pretty happy with final product. I used a furniture pack from the asset store for a table for the boxes because I'm not quite sure how I would of created that in Unity (side note, might look into that) and then I used the Interaction Engine prefabs for the boxes. I also had to add an Interaction Manager to my Head Mounted Rig. Further I kept working on the Mini in game user interface to practice a little but more using scripts in Unity and created a new button that creates a new box each time it's pushed. Also as an aside I fixed the dim lighting reset issue with the help of Jonny by going: Window > Lighting > Settings > Untick Auto Generate > Generate Lighting...